Monday, October 13, 2014

Creatures and Monsters of The Unraveler - PART 1

My novel is filled with crazy beasts of my design. On this side project I'm working on, I'm creating nice artwork and describing some of the lesser-seen monsters of my world. So, to show a few of the creatures, I'm compiling a best-of monster list of creatures that exist in my novel.

Click the names to go to the full post about each creature!


Description: The Umi is the smallest form of a chain of ostrich-like bird-lizards. During the life of the young Umi, its brain divides, it grows two new eyes, and the bones in its neck and skull duplicate. When an Umi sheds its skin, that means that its head is ready to split into two, and from them on the two-headed creature is referred to as a Miras.


Description: Capable of breathing both water and air, Kudanites are highly intelligent beings that occupy the nation of Weskernoth. They consider it a challenge to live on the land, and they call those that stick to the seas as savage and uncivilized. They fight against themselves almost as much as they fight other species, however they still find value in trade, money, and creating allies. They have arms like humans, but with tentacles instead of hands.


Description: Mothroven choose the form they want, so you might see them as as men with two arms and two legs, or as a jumbled mess of limbs and features. Although many people believe that they are ghosts or spirits, Mothroven are not capable of the normal ghost tropes. For example, they cannot walk through walls... they can, however, usually fit under them. Their form-changing, nearly-weightless bodies are flexible enough to fit into the smallest of cracks.


Description: Cauli are another creature, like Sneidlatter, that bear the anti-gravity puffball organs called buoyaffs. The puffballs contain a magnetic mineral that push away from the center of the planet, which allows them to defy the force keeping them attached to the ground.

Walking Mouth

Description: With four strong legs holding it up, the Walking Mouth has a surprisingly easy time navigating all types of terrain. While a hunter by nature and a frightening sight to behold, this beast usually never kills its prey. In fact, it only hunts for buoyaffs-growing beasts such as Sneidlatters, Driffon, or Parsers. The Mouth has evolved in this way specifically to snatch off the antigravity organs, which it stores in the sac at the other end of its body. The tall teeth are actually used defensively, more often than not.

Saturday, October 11, 2014


This is an idea I had: Take a cool concept/character/location/object from fiction and dissect it to find out exactly why it is just SO COOL! It's sort of a short literary analysis, only without a thesis. Some of these observations are obvious, but I'm going to list them because I'm going to try and tear apart the concept into its most fundamental ingredients:

drawing by me

The core essence of what makes him amazing:

1. His story is unknown
It's weird how a mind can create its own narrative when there isn't one immediately apparent.

2. He's partially/vaguely human
I think the most terrifying monsters have human traits because humans are afraid of what they might become if they went down the worst of life's roads.

3. He lives in the woods, but wears a freaking suit jacket
Why the suit? A forest is a terrible place to wear a suit, however the suit does make him, in a sense, more welcoming. You don't expect a professional to also be a monster. I can't really think of too many other suit-wearing creatures, can you?

4. He follows
Just the fact that he's always right behind you is frightening. He doesn't come straight at you; he waits until you're not looking.

5. He only makes the kill after he primers you with fear. The fear, to him, is like a flavor
Slender Man stories always start with a few sightings of the creature before the kill. It's like the Slender wants to be seen, like the fear builds something desirable.

6. He is slender like the trees he walks between
The forest is filled with slender life: trees. He's just the right shape to hide amongst the trunks.

7. He disappears and reappears
Teleportation is creepy because it is an unknown. It's easier to be bold against your fears when you know where they are. It's not so easy to combat fear when it can move all around you.

8. Although his limbs are long, he generally attacks with the tentacles on his back
The arms don't move much. They sway a bit, which gives Slendy an eerie effect.

9. He can cause visual distortion
Along with the fact that he can teleport away and not be seen, Slendy can also take away your visual ability. Blindness is frightening, because it causes the world to become a great unknown.

10. He can cause memory loss

Forgetting is one way to renew fear. Without your field of experiences to draw upon, the old scares from before will be fresh the next time around.

11. He inspires paranoia
Even when he's not in view, Slender Man continually makes you look over your shoulder.

12. He is often seen stalking children on a playground

Harming children is the worst kind of crime imaginable, so any monster that goes specifically for them is the worst kind.

Follow me @Oxyborb and check out my website at Thanks for reading!